Swashbuckler

"In a world without gold, we could've been heroes."

Wayfarers of the sea, often seen dual wielding weapons and using dirty tricks to fight. They are keen swordsmen who uses heavy swords, such as cutlasses and sabers. They are also seen carrying multiple flintlock pistols.

Skills
Starting Skill : Parley!

The longer the swashbuckler fights he or she becomes faster and tend to be able to react to things others would have trouble doing. In addition they gain 0.5% Of their max health back with each hit.

1st Skill : Brace!

The Swashbuckler gains a barrier that blocks one attack. If the attack is melee the enemy gets recoil causing their weapon to bounce off the shield leaving them open to a counter attack.

2nd Skill : Iron Side

The swashbuckler ignores some of the damage dealt to them as if it had never happened in the first place.

3rd Skill : Drunken Rage

The Swashbuckler get's stronger the longer they fight, similar to their starting skill. Eventually after 5 posts in a fight the swashbuckler gets "Staggering Blows." Which makes blocking enemies stagger upon hit.

4th Skill : Beneath the Flag

The Swashbuckler rallies their allies giving them bonus damage as well as haste.

5th Skill: Black powder bomb

The Swashbuckler being part of a crew know how to do everything properly, but also know how to do things efficiently. Shrapnel, Poison, Smoke? Why not all of the above. The Black Powder bomb applies a bleed, poison and covers the area.

6th Skill: Quadra Gun Barrage

What's better than shooting someone in the face? Shooting someone in the face while shooting the rest of their body WHILE juggling four different guns.

7th Skill : Black Powder Bullets

Similar to the black powder bomb all shots fired from the guns of the swashbucker explode into several different different pieces, spreading poison throughout the body of the target while breaking into shrapnel pieces. Even an armshot can prove to be fatal.

8th Skill: Davey's locker combination

The Swashbuckley raises their sword into the air then points at a target then shouting. "FIRE!" After a one post delay sixteen cannon balls begin to rain upon the area every post for four posts.